Oyun hata vermeden kapanıyor.

Başlatan MuhbirKedi, 20 Ekim 2015 - 21:10:36

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0 Üyeler ve 1 Ziyaretçi konuyu incelemekte.

MuhbirKedi

Arkadaşlar Steam'den "No More Room in Hell" adlı oyunu oynamaktayım. Oyuna girince yarım saat veya 15 dakika sonra hiç hata vermeden oyundan atıyor. İlk başlarda böyle olmuyordu. 2 gündür böyle. Birde Oyunun ikonu başlatıcı çubuğunda iken Half-Life sembolü olması gerekirken bazen soru işareti şeklinde ikonsuz olarak gözüküyor. Ayrıca bahsetmiş olduğum ikon sorunu Skype'da ekranın en üstündeki uzun araç çubuğunda simge olarak gözükürken bazen simge kırmızı girilemez işareti gibi oluyor. Oradan mesela durumumu çevrimiçiden dışarıdaya alınca düzeliyor.
Önemli olan para değil, para ile ne yaptığındır, en iyi zenginlik ise gönül zenginliğidir. ;)

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betseg

Ayrıca terminale steam yazıp oyuna girip terminal çıktılarını atabilir misiniz?

MuhbirKedi

#3
Alıntı yapılan: betseg - 20 Ekim 2015 - 21:19:45
Ayrıca terminale steam yazıp oyuna girip terminal çıktılarını atabilir misiniz?
Yazıp girdim fakat steam_runtime is enabled automatically diyor. Oyundan da atmadı. @Reverser ayrıca oyunu otomatik update ediyorum. Oyun update yayınladı mı diye soruyorsan yüklediğimden beri yayınlamadı henüz. (1 haftadır oynuyorum.)


Mesaj tekrarı yüzünden mesajınız birleştirildi. Bu mesajın gönderim tarihi : 21 Ekim 2015 - 01:36:24

Arkadaşlar gene beni oyundan attı :( Ne yapmam gerekir?


Mesaj tekrarı yüzünden mesajınız birleştirildi. Bu mesajın gönderim tarihi : 21 Ekim 2015 - 17:22:38

Alıntı yapılan: betseg - 20 Ekim 2015 - 21:19:45
Ayrıca terminale steam yazıp oyuna girip terminal çıktılarını atabilir misiniz?
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 120 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 120 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 40 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 40 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000Loaded program cache file "glshaders.cfg", total keyvalues: 1069, total successfully linked: 1069
Precache: Took 44126 ms, Vertex 4065, Pixel 3083
server.so loaded for "No More Room in Hell"
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
000C) for shader ps-file flashlight_ps20b ps-index 40 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 40 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 8 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 8 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 8 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 8 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 124 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 124 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 124 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 124 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file eyes_flashlight_ps20b ps-index 0 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file eyes_flashlight_ps20b ps-index 0 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file eyes_flashlight_ps20b ps-index 0 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file eyes_flashlight_ps20b ps-index 0 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 3
CDecalEmitterSystem::LoadDecalsFromScript:  Translation for game material type 'H' references unknown decal 'Impact.AlienFlesh'
CDecalEmitterSystem::LoadDecalsFromScript:  Translation for game material type 'A' references unknown decal 'Impact.Antlion'
CDecalEmitterSystem::LoadDecalsFromScript:  Translation for game material type 'E' references unknown decal 'Impact.Antlion'
Particles: Missing 'particles/cig_smoke.pcf'
maxplayers set to 8
ConVarRef building_cubemaps doesn't point to an existing ConVar
Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
Error: Material "___fillrate_0" uses unknown shader "FillRate"
Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
Error: Material "___debugdrawenvmapmask_2" uses uERROR: ld.so: object '/home/emre/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
nknown shader "DebugDrawEnvmapMask"
Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
Steam config directory: /home/emre/.local/share/Steam/steamapps/common/nmrih/sdk/platform/config
CLocalizedStringTable::AddFile() failed to load file "resource/nmrih_turkish.txt".
CClientSteamContext logged on = 1
Parent cvar in server.dll not allowed (ammocheck_sound_delay)
Parent cvar in server.dll not allowed (cl_viewbob_timer)
Parent cvar in server.dll not allowed (cl_viewbob_scale)
Parent cvar in server.dll not allowed (cl_viewbob_enabled)
Convar sv_difficulty has multiple different change callbacks
Parent cvar in client.dll not allowed (cl_muzzle_smoke_delay)
Particles: Missing 'particles/cig_smoke.pcf'
CLocalizedStringTable::AddFile() failed to load file "resource/nmrih_turkish.txt".
Type teleport_countdown_screen of meta class teleport_countdown_screen undefined!
MetaClass missing for teleport_countdown_screen
Hud element 'CHudVote' doesn't have an entry 'CHudVote' in scripts/HudLayout.res
Hud element 'CHudInteractiveScreen' doesn't have an entry 'InteractiveScreen' in scripts/HudLayout.res
Hud element 'CHudScope' doesn't have an entry 'HudScope' in scripts/HudLayout.res
Hud element 'CHudWeaponSelection' doesn't have an entry 'HudWeaponSelection' in scripts/HudLayout.res
CDecalEmitterSystem::LoadDecalsFromScript:  Translation for game material type 'H' references unknown decal 'Impact.AlienFlesh'
CDecalEmitterSystem::LoadDecalsFromScript:  Translation for game material type 'A' references unknown decal 'Impact.Antlion'
CDecalEmitterSystem::LoadDecalsFromScript:  Translation for game material type 'E' references unknown decal 'Impact.Antlion'
Can't use cheat cvar hb_light_threshold in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_medium_threshold in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_heavy_threshold in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_breath_looptime in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_beat_baselooptime in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_beat_endlooptime in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_beat_basepulsetime in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_beat_endpulsetime in multiplayer, unless the server has sv_cheats set to 1.
JOY_AXIS_X:  mapped to Turn (absolute)
JOY_AXIS_Y:  mapped to Look (absolute)
JOY_AXIS_Z:  unmapped
JOY_AXIS_R:  mapped to Forward (absolute)
JOY_AXIS_U:  mapped to Side (absolute)
JOY_AXIS_V:  unmapped
Advanced Joystick settings initialized
Can't use cheat cvar cam_snapto in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_ideallag in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdelta in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealyaw in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealpitch in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdist in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdistright in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdistup in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_collision in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_maxpitch in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_minpitch in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_maxyaw in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_minyaw in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_maxdistance in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_miGame update: AppID 224260 "No More Room in Hell", ProcID 5609, IP 23.89.199.175:27017
ndistance in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_orthowidth in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_orthoheight in multiplayer, unless the server has sv_cheats set to 1.
Unknown command "cl_thirdperson"
Can't use cheat cvar cl_viewbob_enabled in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cl_viewbob_scale in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cl_viewbob_timer in multiplayer, unless the server has sv_cheats set to 1.
Unknown command "sv_backspeed"
Not playing a local game.
Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
m_face->glyph->bitmap.width is 0 for ch:32 DejaVu Sans
m_face->glyph->bitmap.width is 0 for ch:32 DejaVu Sans
Network: IP 127.0.1.1, mode MP, dedicated No, ports 27015 SV / 27005 CL
Connecting to 23.89.199.175:27017...
Connected to 23.89.199.175:27017

No More Room in Hell
Map: nmo_brooklyn
Players: 6 / 8
Build: 0
Server Number: 4

Attemped to precache unknown particle system "achieved"!
Requested non-existent write path download!
Requested non-existent write path download!
Requested non-existent write path download!
Requested non-existent write path download!
The server is using sv_pure 0.  (Enforcing consistency for select files only)
No such variable "$detailrotation" for material "models/hands/hands_color"
No such variable "$detailrotation" for material "models/hands/hands_color_jive"

##### CTexture::LoadTextureBitsFromFile couldn't find materials/models/weapons/fa_m92fs/w_fa_m9_slide_n.vtf
KeyValues Error: RecursiveLoadFromBuffer:  got EOF instead of keyname in file materials/models/props/rpd/locker1.vmt
VertexLitGeneric,
material models/props/rpd/tool_crate has a normal map and an envmapmask.  Must use $normalmapalphaenvmapmask.

SOLID_VPHYSICS static prop with no vphysics model! (models/props/interior/blinds_industrialwindow01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/interior/blinds_industrialwindow01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/electronics/cj_comp_peripherals.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/interior/toiletpaperdispenser_residential.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/interior/towelrack01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/interior/towelrack01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/interior/towelrack01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/interior/towelrack01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/interior/towelrack01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/electronics/cj_comp_peripherals.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/electronics/cj_comp_peripherals.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/electronics/cj_comp_peripherals.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/electronics/cj_comp_peripherals.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/interior/sofa01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/junk/adsa_junk_bigpile.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/interior/curtain_50units.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/interior/curtain_50units.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/interior/curtain_50units.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/electronics/cj_comp_peripherals.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/electronics/cj_comp_peripherals.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/electronics/cj_comp_peripherals.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/electronics/cj_comp_peripherals.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/interior/blinds_industrialwindow01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/electronics/cj_comp_peripherals.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/interior/blinds_industrialwindow01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/interior/bathtub_showerhead.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/interior/bathtub_showerhead.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/electronics/cj_comp_peripherals.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/army/camouflagenet.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/unique/cdc_storybinder.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_lab/corkboard001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/electronics/cj_comp_peripherals.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/hypnosis/elevatorbutton.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/unique/hung_guardsmen.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_spraybottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_widebottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_widebottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_widebottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_widebottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_widebottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_widebottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_spraybottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_tallbottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_tallbottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_tallbottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_tallbottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_widebottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_tallbottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_spraybottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_spraybottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_widebottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_widebottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_tallbottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_widebottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_spraybottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_spraybottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_tallbottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_tallbottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_widebottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_spraybottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_spraybottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
[1021/170945:ERROR:renderer_main.cc(200)] Running without renderer sandbox
Store/Community web auth request failed: Auth error
props/misc/cleaning_tallbottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_tallbottle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/cleaning_widebottle.mdl)
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_day01_09_hdrrt)
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_day01_09_hdrbk)
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_day01_09_hdrlf)
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_day01_09_hdrft)
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_day01_09_hdrup)
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_day01_09_hdrdn)
Error: Material "shaders/dof" uses unknown shader "DOF"
Error: Material "shaders/ssao" uses unknown shader "AESSAO"
Error: Material "shaders/ssao_blurx" uses unknown shader "AESSAOBlurX"
Error: Material "shaders/ssao_blury" uses unknown shader "AESSAOBlurY"
Error: Material "shaders/ssao_combine" uses unknown shader "AESSAOCombine"
Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot)
Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot)
Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot)
Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot)
MuhbirKedi™ connected
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
JOY_AXIS_X:  mapped to Turn (absolute)
JOY_AXIS_Y:  mapped to Look (absolute)
JOY_AXIS_Z:  unmapped
JOY_AXIS_R:  mapped to Forward (absolute)
JOY_AXIS_U:  mapped to Side (absolute)
JOY_AXIS_V:  unmapped
Advanced Joystick settings initialized
Redownloading all lightmaps
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
m_face->glyph->bitmap.width is 0 for ch:32 DejaVu Sans
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
ЯR :  si
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' orwarning: The VAD has been replaced by a hack pending a complete rewrite
Installing breakpad exception handler for appid(steam)/version(1444853545)
'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
ЯR :  pero por steam se puede hablar wn
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
Blocking MOTD URL ''; must begin with 'http://' or 'https://' or be about:blank
ЯR :  por chat de steam
ЯR :  claro
ЯR :  coño te tengo que agregar xd
ЯR :  yo ya los meti sakjasldkj
ЯR :  no marico me sale es mis amigos
Укроп_Чик connected
ЯR :  estoy infecgado
ЯR :  llegate pa date las pistolas
ЯR :  toma
ЯR :  estoy es muerto pal coño
ЯR :  ya casi
(DEAD) AedanSebas :  ЯR conla ruedita del medio ablas
ЯR :  me falta poquito
ЯR :  xdd
ЯR :  ya veo todo negro
m_face->glyph->bitmap.width is 0 for ch:32 DejaVu Sans
(DEAD) MuhbirKedi™ :  espanol?
ElBinBin :  usa la pistola y matate
ElBinBin :  agarrala
MuhbirKedi™ :  Tukrkey
r0r0_sincetwothousandtwelve; :  turquia xd
ElBinBin :  oohh xd
ЯR :  dd estas marico
ЯR :  dame una psitola
ЯR :  listo
ElBinBin :  english?w
ЯR :  verga hay lag
r0r0_sincetwothousandtwelve; :  me
ElBinBin :  well what we do? xd
MuhbirKedi™ :  i like espanols
ЯR :  shutf
ElBinBin :  I speak english but my accent it's terrible xd
ЯR :  nolsa
ElBinBin :  bleeding
r0r0_sincetwothousandtwelve; :  i am fine
ЯR :  nojdoa este cabeza de guevo no se quita
ЯR :  y la escopeta ?
CClientSteamContext OnSteamServersDisconnected logged on = 0

Server connection timed out.
Saving /home/emre/.local/share/Steam/steamapps/common/nmrih/nmrih/nmrih.vpk.sound.cache
SoundEmitter:  removing map sound overrides [630 to remove, 0 to restore]
Host_WriteConfiguration: Wrote cfg/config.cfg
Unable to remove /home/emre/.local/share/Steam/steamapps/common/nmrih/nmrih/textwindow_temp.html!
Unable to remove /home/emre/.local/share/Steam/steamapps/common/nmrih/nmrih/textwindow_temp.html!
Shutdown function ShutdownMixerControls() not in list!!!
Game removed: AppID 224260 "No More Room in Hell", ProcID 5609
 
Buyrun. Bu sefer oyun direk kapanmadı ama internet bağlantısı koptu bende oyunu kapadım gene de siz bakın. Normalde kopma anında internete girebiliyorum sadece oyunda kopuyor. Hızımda 10 Mbit 32 ms ping var.


Mesaj tekrarı yüzünden mesajınız birleştirildi. Bu mesajın gönderim tarihi : 21 Ekim 2015 - 21:30:58

E' references unknown decal 'Impact.Antlion'
Particles: Missing 'particles/cig_smoke.pcf'
maxplayers set to 8
ConVarRef building_cubemaps doesn't point to an existing ConVar
Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
Error: Material "___fillrate_0" uses unknown shader "FillRate"
Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
Error: Material "___debugdrawenvmapmask_2" uses uERROR: ld.so: object '/home/emre/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
nknown shader "DebugDrawEnvmapMask"
Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
Steam config directory: /home/emre/.local/share/Steam/steamapps/common/nmrih/sdk/platform/config
CLocalizedStringTable::AddFile() failed to load file "resource/nmrih_turkish.txt".
CClientSteamContext logged on = 1
Parent cvar in server.dll not allowed (ammocheck_sound_delay)
Parent cvar in server.dll not allowed (cl_viewbob_timer)
Parent cvar in server.dll not allowed (cl_viewbob_scale)
Parent cvar in server.dll not allowed (cl_viewbob_enabled)
Convar sv_difficulty has multiple different change callbacks
Parent cvar in client.dll not allowed (cl_muzzle_smoke_delay)
Particles: Missing 'particles/cig_smoke.pcf'
CLocalizedStringTable::AddFile() failed to load file "resource/nmrih_turkish.txt".
Type teleport_countdown_screen of meta class teleport_countdown_screen undefined!
MetaClass missing for teleport_countdown_screen
Hud element 'CHudVote' doesn't have an entry 'CHudVote' in scripts/HudLayout.res
Hud element 'CHudInteractiveScreen' doesn't have an entry 'InteractiveScreen' in scripts/HudLayout.res
Hud element 'CHudScope' doesn't have an entry 'HudScope' in scripts/HudLayout.res
Hud element 'CHudWeaponSelection' doesn't have an entry 'HudWeaponSelection' in scripts/HudLayout.res
CDecalEmitterSystem::LoadDecalsFromScript:  Translation for game material type 'H' references unknown decal 'Impact.AlienFlesh'
CDecalEmitterSystem::LoadDecalsFromScript:  Translation for game material type 'A' references unknown decal 'Impact.Antlion'
CDecalEmitterSystem::LoadDecalsFromScript:  Translation for game material type 'E' references unknown decal 'Impact.Antlion'
Error: Material "___fillrate_0" uses unknown shader "FillRate"
Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask"
Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
Can't use cheat cvar hb_light_threshold in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_medium_threshold in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_heavy_threshold in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_breath_looptime in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_beat_baselooptime in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_beat_endlooptime in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_beat_basepulsetime in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_beat_endpulsetime in multiplayer, unless the server has sv_cheats set to 1.
JOY_AXIS_X:  mapped to Turn (absolute)
JOY_AXIS_Y:  mapped to Look (absolute)
JOY_AXIS_Z:  unmapped
JOY_AXIS_R:  mapped to Forward (absolute)
JOY_AXIS_U:  mapped to Side (absolute)
JOY_AXIS_V:  unmapped
Advanced Joystick settings initialized
Can't use cheat cvar cam_snapto in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_ideallag in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdelta in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealyaw in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealpitch in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdist in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdistright in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdistup in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_collision in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_maxpitch in multiplayer,Installing breakpad exception handler for appid(steam)/version(1444853545)
Game update: AppID 224260 "No More Room in Hell", ProcID 3157, IP 91.121.72.41:27085
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
unless the server has sv_cheats set to 1.
Can't use cheat cvar c_minpitch in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_maxyaw in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_minyaw in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_maxdistance in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_mindistance in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_orthowidth in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_orthoheight in multiplayer, unless the server has sv_cheats set to 1.
Unknown command "cl_thirdperson"
Can't use cheat cvar cl_viewbob_enabled in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cl_viewbob_scale in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cl_viewbob_timer in multiplayer, unless the server has sv_cheats set to 1.
Unknown command "sv_backspeed"
Not playing a local game.
Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
m_face->glyph->bitmap.width is 0 for ch:32 DejaVu Sans
m_face->glyph->bitmap.width is 0 for ch:32 DejaVu Sans
Network: IP 127.0.1.1, mode MP, dedicated No, ports 27015 SV / 27005 CL
Connecting to 91.121.72.41:27085...
Connected to 91.121.72.41:27085

No More Room in Hell
Map: nms_northway
Players: 5 / 8
Build: 0
Server Number: 11

Attemped to precache unknown particle system "achieved"!
Error: Material "___fillrate_0" uses unknown shader "FillRate"
Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask"
Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
env_cubemap used on world geometry without rebuilding map. . ignoring: nmrih/tile/sp_subwaywall001a
The server is using sv_pure 0.  (Enforcing consistency for select files only)
No such variable "$detailrotation" for material "models/hands/hands_color"
No such variable "$detailrotation" for material "models/hands/hands_color_jive"

##### CTexture::LoadTextureBitsFromFile couldn't find materials/models/weapons/fa_m92fs/w_fa_m9_slide_n.vtf
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/blood_puddle01.mdl)
Error: Material "shaders/dof" uses unknown shader "DOF"
Error: Material "shaders/ssao" uses unknown shader "AESSAO"
Error: Material "shaders/ssao_blurx" uses unknown shader "AESSAOBlurX"
Error: Material "shaders/ssao_blury" uses unknown shader "AESSAOBlurY"
Error: Material "shaders/ssao_combine" uses unknown shader "AESSAOCombine"
Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot)
Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot)
Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot)
Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot)
Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot)
Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot)
Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot)
Requesting texture value from var "$basetexture" which is not a texture value (material: shaders/skillshot)
Requesting texture value from var "$baswarning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
[1021/210646:ERROR:renderer_main.cc(200)] Running without renderer sandbox
Installing breakpad exception handler for appid(steam)/version(1444853545)
Installing breakpad exception handler for appid(steam)/version(1444853545)
Generating new string page texture 88: 16x256, total string texture memory is 950,27 KB
Installing breakpad exception handler for appid(steam)/version(1444853545)
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
[1021/212442:ERROR:browser_host_impl.cc(1966)] Invalid URL passed to CefBrowserHostImpl::LoadURL: http://
Generating new string page texture 89: 24x256, total string texture memory is 974,85 KB
Game update: AppID 224260 "No More Room in Hell", ProcID 3157, IP 91.121.72.41:27048
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
Game update: AppID 224260 "No More Room in Hell", ProcID 3157, IP 84.29.221.51:27019
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
Generating new string page texture 90: 8x256, total string texture memory is 983,04 KB
etexture" which is not a texture value (material: dev/bloomadd)
Requesting texture value from var "$basetexture" which is not a texture value (material: dev/no_pixel_write)
MuhbirKedi™ connected
JOY_AXIS_X:  mapped to Turn (absolute)
JOY_AXIS_Y:  mapped to Look (absolute)
JOY_AXIS_Z:  unmapped
JOY_AXIS_R:  mapped to Forward (absolute)
JOY_AXIS_U:  mapped to Side (absolute)
JOY_AXIS_V:  unmapped
Advanced Joystick settings initialized
Redownloading all lightmaps

No More Room in Hell
Map: nms_notld
Players: 5 / 8
Build: 0
Server Number: 12

SoundEmitter:  removing map sound overrides [630 to remove, 0 to restore]
Attemped to precache unknown particle system "achieved"!
The server is using sv_pure 0.  (Enforcing consistency for select files only)
MuhbirKedi™ connected
hit surface has no samples
Redownloading all lightmaps
♚ G-Spott Detector connected
MEAT BALL connected
KENT ('^.^') connected
m_face->glyph->bitmap.width is 0 for ch:32 DejaVu Serif
m_face->glyph->bitmap.width is 0 for ch:32 DejaVu Serif
m_face->glyph->bitmap.width is 0 for ch:32 DejaVu Sans
Wrote 'screenshots/nms_notld0000.jpg':  6.22 MB (1920x1080) compresssed (quality 90) to 268.94 KB
EmoAngel4400 connected
zoeroberts2013 connected
m_face->glyph->bitmap.width is 0 for ch:32 DejaVu Serif
Bolt connected
poppinmolly69 connected
zoeroberts2013 :  !guns
m_face->glyph->bitmap.width is 0 for ch:32 DejaVu Sans
MuhbirKedi™ :  /guns
Potworek {TM} connected
EmoAngel4400 connected
m_face->glyph->bitmap.width is 0 for ch:32 DejaVu Sans
EmoAngel4400 connected
No such variable "$C0_Y" for material "dev/lumcompare"
KENT ('^.^') connected
Saving /home/emre/.local/share/Steam/steamapps/common/nmrih/nmrih/nmrih.vpk.sound.cache
SoundEmitter:  removing map sound overrides [631 to remove, 0 to restore]
Connecting to 91.121.72.41:27048...
Connected to 91.121.72.41:27048

No More Room in Hell
Map: nms_northway
Players: 1 / 8
Build: 0
Server Number: 13

Attemped to precache unknown particle system "achieved"!
env_cubemap used on world geometry without rebuilding map. . ignoring: nmrih/tile/sp_subwaywall001a
The server is using sv_pure 0.  (Enforcing consistency for select files only)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/blood_puddle01.mdl)
MuhbirKedi™ connected
Redownloading all lightmaps
SoundEmitter:  removing map sound overrides [630 to remove, 0 to restore]
Connecting to 84.29.221.51:27019...
Connected to 84.29.221.51:27019

No More Room in Hell
Map: nms_northway
Players: 3 / 8
Build: 0
Server Number: 1

Attemped to precache unknown particle system "achieved"!
The server is using sv_pure 0.  (Enforcing consistency for select files only)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/misc/blood_puddle01.mdl)
MuhbirKedi™ connected
Redownloading all lightmaps
(DEAD) MuhbirKedi™ :  hi
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Todlopen failed trying to load:
/home/emre/.local/share/Steam/steamapps/common/SteamVR/bin/vrclient.so
with error:
/home/emre/.local/share/Steam/steamapps/common/SteamVR/bin/vrclient.so: paylaşımlı nesne dosyası açılamıyor: Böyle bir dosya ya da dizin yok
dlopen failed trying to load:
/home/emre/.local/share/Steam/steamapps/common/SteamVR/bin/vrclient.so
with error:
/home/emre/.local/share/Steam/steamapps/common/SteamVR/bin/vrclient.so: paylaşımlı nesne dosyası açılamıyor: Böyle bir dosya ya da dizin yok
dlopen failed trying to load:
/home/emre/.local/share/Steam/steamapps/common/SteamVR/bin/vrclient.so
with error:
/home/emre/.local/share/Steam/steamapps/common/SteamVR/bin/vrclient.so: paylaşımlı nesne dosyası açılamıyor: Böyle bir dosya ya da dizin yok
dlopen failed trying to load:
/home/emre/.local/share/Steam/steamapps/common/SteamVR/bin/vrclient.so
with error:
/home/emre/.local/share/Steam/steamapps/common/SteamVR/bin/vrclient.so: paylaşımlı nesne dosyası açılamıyor: Böyle bir dosya ya da dizin yok
Game update: AppID 224260 "No More Room in Hell", ProcID 3157, IP 84.29.221.51:27019
o many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Too many vertex format changes in frame, whole world not rendered
Unable to initialize HMD tracker. Error code 102
Unable to initialize HMD tracker. Error code 102
--- Missing Vgui material vgui/crosshair_bg
ConVarRef hap_HasDevice doesn't point to an existing ConVar
Unable to initialize HMD tracker. Error code 102
Unable to initialize HMD tracker. Error code 102
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2700 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 4294967295
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2700 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 4294967295
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2700 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 4294967295
Not playing a local game.
'userconfig.cfg' not present; not executing.
Host_WriteConfiguration: Wrote cfg/config.cfg
JOY_AXIS_X:  mapped to Turn (absolute)
JOY_AXIS_Y:  mapped to Look (absolute)
JOY_AXIS_Z:  unmapped
JOY_AXIS_R:  mapped to Forward (absolute)
JOY_AXIS_U:  mapped to Side (absolute)
JOY_AXIS_V:  unmapped
Advanced Joystick settings initialized
Commencing connection retry to 84.29.221.51:27019
SoundEmitter:  removing map sound overrides [630 to remove, 0 to restore]
Unknown command "mat_disable_d3d9ex"
Error: Material "___fillrate_0" uses unknown shader "FillRate"
Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask"
Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
No such variable "$detailrotation" for material "models/hands/hands_color"
No such variable "$detailrotation" for material "models/hands/hands_color_jive"

##### CTexture::LoadTextureBitsFromFile couldn't find materials/models/weapons/fa_m92fs/w_fa_m9_slide_n.vtf

##### CTexture::LoadTextureBitsFromFile couldn't find materials/models/weapons/fa_m92fs/w_fa_m9_slide_n.vtf

##### CTexture::LoadTextureBitsFromFile couldn't find materials/models/weapons/fa_m92fs/w_fa_m9_slide_n.vtf
Connecting to 84.29.221.51:27019...
Changing resolutions from (1920, 1080) -> (1920, 1080)
IDirect3DDevice9::Reset: BackBufWidth: 1920, BackBufHeight: 1080, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0

##### CTexture::LoadTextureBitsFromFile couldn't find materials/models/weapons/fa_m92fs/w_fa_m9_slide_n.vtf
m_face->glyph->bitmap.width is 0 for ch:32 DejaVu Sans
m_face->glyph->bitmap.width is 0 for ch:32 DejaVu Sans
Connected to 84.29.221.51:27019

No More Room in Hell
Map: nms_northway
Players: 4 / 8
Build: 0
Server Number: 1

Attemped to precache unknown particle system "achieved"!

##### CTexture::LoadTextureBitsFromFile couldn't find materials/models/weapons/fa_m92fs/w_fa_m9_slide_n.vtf
Error: Material "___fillrate_0" uses unknown shader "FillRate"
Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask"
Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
No such variable "$detailrotation" for material "models/hands/hands_color"
No such variable "$detailrotation" for material "models/hands/hands_color_jive"

##### CTexture::LoadTextureBitsFromFile couldn't find materials/modwarning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
ERROR: ld.so: object '/home/emre/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
crash_20151021210517_1.dmp[3718]: Uploading dump (out-of-process)
/tmp/dumps/crash_20151021210517_1.dmp
/home/emre/.local/share/Steam/steamapps/common/nmrih/sdk/hl2.sh: satır 67:  3157 Parçalama arızası    ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 224260 "No More Room in Hell", ProcID 3157
Inconsistency detected by ld.so: dl-close.c: 762: _dl_close: Assertion `map->l_init_called' failed!
crash_20151021210517_1.dmp[3718]: Finished uploading minidump (out-of-process): success = yes
crash_20151021210517_1.dmp[3718]: response: CrashID=bp-c4f161f1-c319-4ffb-bd0d-161bd2151021
crash_20151021210517_1.dmp[3718]: file ''/tmp/dumps/crash_20151021210517_1.dmp'', upload yes: ''CrashID=bp-c4f161f1-c319-4ffb-bd0d-161bd2151021''
pid 3718 != 3716, skipping destruction (fork without exec?)



Bakınız işte böyle kapandı. Neden kimse cevap yazmıyor? :(
Önemli olan para değil, para ile ne yaptığındır, en iyi zenginlik ise gönül zenginliğidir. ;)


MuhbirKedi

Önemli olan para değil, para ile ne yaptığındır, en iyi zenginlik ise gönül zenginliğidir. ;)

plazma

/usr/lib/ altında libtsocks.so varmı peki ellede kontrol edermsiniz

MuhbirKedi

Alıntı yapılan: plazma - 22 Ekim 2015 - 23:14:14
/usr/lib/ altında libtsocks.so varmı peki ellede kontrol edermsiniz
Kontrol ettim hayır yok. Birde oyun içinde renk değişmeleri oluyor. Hani araba yağı felan gökkuşağı gibi parlar ya işte onun gibi bir renk değişimi de oluyor oyunda. Genelde 1-2 saat oynadıktan sonra oluyor. Ama bugün oyundan 1 kere attı mesela. Bİrde internetim aniden gidiyor. Onun sorununu da forumda konu açarak bildireceğim. Düşünsenize en heyecanlı yerde o kadar da emek yapmışsınız bir anda internet kopuyor ve 30 sn sonra geri geliyor. :D İnsanın siniri bozuluyor. İlgilendiğiniz için teşekkür ederim.
Önemli olan para değil, para ile ne yaptığındır, en iyi zenginlik ise gönül zenginliğidir. ;)

heartsmagic

Diğer taraftaki başıktan anladığım çift kartın var. Oyun optirun ile mi oynanıyor?
Hayattan çıkarı olmayanların, ölümden de çıkarı olmayacaktır.
Hayatlarıyla yanlış olanların ölümleriyle doğru olmalarına imkân var mıdır?


Böylece yalan, dünyanın düzenine dönüştürülüyor.

MuhbirKedi

#9
Alıntı yapılan: heartsmagic - 23 Ekim 2015 - 01:41:28
Diğer taraftaki başıktan anladığım çift kartın var. Oyun optirun ile mi oynanıyor?
Prime kullanıyorum. Nvidia Settings den baktım ama? Ayrıca Video felan izlerken sanki görüntü saydam bir çizgili ile yatay bir şekilde kesiliyormuş gibi oluyor. Yani yatay şekilde farklı farklı yerlerde saydam çizgi oluşuyor çizgiden de kastım görüntünün bir kısmı mesela yukardan 3 cm aşaıda, aşağıdan da 5 cm yukarıda görüntü sanki parça gibi oluyor hani bir camı 3 parçaya kesmişiniz aynı şey. Ama bu tek bir karede hep aynı düzlemde olmuyor farklı yerlerde oluyor.. Benim gözlemlediğim bir de başka bir şey var o da şudur ki Parole ortam oynatıcısını kullandığımda ekranın köşelerinde gökkuşağımsı değişen renkler görüyorum. Hani eski televizyonlarda ev içi anten kullandıysanız görüntü de karlanma oluyordu. İşte o karlanmanın renklisini düşünün. Bu sadece kenerlarda oluyor. VLC media kullanıyorum onda öyle sorun olmamıştı ama chrome'da video izlerken ve paroledeyken oluyor. Şimdiden sağolun.
Önemli olan para değil, para ile ne yaptığındır, en iyi zenginlik ise gönül zenginliğidir. ;)

heartsmagic

Öncesinde Bumblebee ile şansını denemiş miydin? Denemediysen ve denemek istersen önce Prime ve Nvidia sürücülerini güzelce kaldır, sonra bizim Bumblebee konusuna bak.
Hayattan çıkarı olmayanların, ölümden de çıkarı olmayacaktır.
Hayatlarıyla yanlış olanların ölümleriyle doğru olmalarına imkân var mıdır?


Böylece yalan, dünyanın düzenine dönüştürülüyor.

MuhbirKedi

Alıntı yapılan: heartsmagic - 23 Ekim 2015 - 15:05:21
Öncesinde Bumblebee ile şansını denemiş miydin? Denemediysen ve denemek istersen önce Prime ve Nvidia sürücülerini güzelce kaldır, sonra bizim Bumblebee konusuna bak.
Şuan yükledim. Bumblebee daha mı iyi? Birde oyuna her girişte optirun yazıpta mı girecem? Otomatik komut verebiliyor muyuz?
Önemli olan para değil, para ile ne yaptığındır, en iyi zenginlik ise gönül zenginliğidir. ;)

heartsmagic

Her seferinde komutla açman gerekmiyor, onun da yöntemi var ama şu an sen Bumblebee'yi kaldırdığın için bu başlık dursun böylece.
Hayattan çıkarı olmayanların, ölümden de çıkarı olmayacaktır.
Hayatlarıyla yanlış olanların ölümleriyle doğru olmalarına imkân var mıdır?


Böylece yalan, dünyanın düzenine dönüştürülüyor.

MuhbirKedi

Bu sefer oyuna girince yeni map yüklerken kapanıyor. Temin sadece 1 kez oynuyabildim ayrıca oyunun arayüzünde eksiklikler oldu. Onlar düzeldi ama başka mapte oynuyayım derkenbunlar oldu ;
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 0 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 0 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 40 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 40 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 40 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 40 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 4 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 4 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 4 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 4 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file eyes_flashlight_ps20b ps-index 0 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file eyes_flashlight_ps20b ps-index 0 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file eyes_flashlight_ps20b ps-index 0 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file eyes_flashlight_ps20b ps-index 0 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004) differs from mask derived from shader name (0x0000000C) for shader ps-file shatteredglass_ps20b ps-index 168 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004) differs from mask derived from shader name (0x0000000C) for shader ps-file shatteredglass_ps20b ps-index 168 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004) differs from mask derived from shader name (0x0000000C) for shader ps-file shatteredglass_ps20b ps-index 168 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004) differs from mask derived from shader name (0x0000000C) for shader ps-file shatteredglass_ps20b ps-index 168 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 120 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 120 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 120 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 120 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 8 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 8 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 8 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 8 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file teeth_flashlight_ps20b ps-index 0 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file teeth_flashlight_ps20b ps-index 0 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file teeth_flashlight_ps20b ps-index 0 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file teeth_flashlight_ps20b ps-index 0 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 28 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 28 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 28 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 28 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 136 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 136 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader naLoaded program cache file "glshaders.cfg", total keyvalues: 1172, total successfully linked: 1172
Precache: Took 57020 ms, Vertex 4066, Pixel 3137
server.so loaded for "No More Room in Hell"
me (0x0000000C) for shader ps-file flashlight_ps20b ps-index 136 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 136 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 96 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 96 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 96 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 96 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 104 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 104 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 104 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 104 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004) differs from mask derived from shader name (0x0000000C) for shader ps-file shatteredglass_ps20b ps-index 40 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004) differs from mask derived from shader name (0x0000000C) for shader ps-file shatteredglass_ps20b ps-index 40 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 124 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 124 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 124 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 124 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 3
CDecalEmitterSystem::LoadDecalsFromScript:  Translation for game material type 'H' references unknown decal 'Impact.AlienFlesh'
CDecalEmitterSystem::LoadDecalsFromScript:  Translation for game material type 'A' references unknown decal 'Impact.Antlion'
CDecalEmitterSystem::LoadDecalsFromScript:  Translation for game material type 'E' references unknown decal 'Impact.AntliFontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
ERROR: ld.so: object '/home/emre/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
on'
Particles: Missing 'particles/cig_smoke.pcf'
maxplayers set to 8
ConVarRef building_cubemaps doesn't point to an existing ConVar
Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
Error: Material "___fillrate_0" uses unknown shader "FillRate"
Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask"
Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
Steam config directory: /home/emre/.local/share/Steam/steamapps/common/nmrih/sdk/platform/config
CLocalizedStringTable::AddFile() failed to load file "resource/nmrih_turkish.txt".
CClientSteamContext logged on = 1
Parent cvar in server.dll not allowed (ammocheck_sound_delay)
Parent cvar in server.dll not allowed (cl_viewbob_timer)
Parent cvar in server.dll not allowed (cl_viewbob_scale)
Parent cvar in server.dll not allowed (cl_viewbob_enabled)
Convar sv_difficulty has multiple different change callbacks
Parent cvar in client.dll not allowed (cl_muzzle_smoke_delay)
Particles: Missing 'particles/cig_smoke.pcf'
CLocalizedStringTable::AddFile() failed to load file "resource/nmrih_turkish.txt".
Type teleport_countdown_screen of meta class teleport_countdown_screen undefined!
MetaClass missing for teleport_countdown_screen
Hud element 'CHudVote' doesn't have an entry 'CHudVote' in scripts/HudLayout.res
Hud element 'CHudInteractiveScreen' doesn't have an entry 'InteractiveScreen' in scripts/HudLayout.res
Hud element 'CHudScope' doesn't have an entry 'HudScope' in scripts/HudLayout.res
Hud element 'CHudWeaponSelection' doesn't have an entry 'HudWeaponSelection' in scripts/HudLayout.res
CDecalEmitterSystem::LoadDecalsFromScript:  Translation for game material type 'H' references unknown decal 'Impact.AlienFlesh'
CDecalEmitterSystem::LoadDecalsFromScript:  Translation for game material type 'A' references unknown decal 'Impact.Antlion'
CDecalEmitterSystem::LoadDecalsFromScript:  Translation for game material type 'E' references unknown decal 'Impact.Antlion'
Can't use cheat cvar hb_light_threshold in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_medium_threshold in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_heavy_threshold in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_breath_looptime in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_beat_baselooptime in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_beat_endlooptime in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_beat_basepulsetime in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar hb_beat_endpulsetime in multiplayer, unless the server has sv_cheats set to 1.
JOY_AXIS_X:  mapped to Turn (absolute)
JOY_AXIS_Y:  mapped to Look (absolute)
JOY_AXIS_Z:  unmapped
JOY_AXIS_R:  mapped to Forward (absolute)
JOY_AXIS_U:  mapped to Side (absolute)
JOY_AXIS_V:  unmapped
Advanced Joystick settings initialized
Can't use cheat cvar cam_snapto in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_ideallag in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdelta in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealyaw in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealpitch in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdist in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdistright in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdistup in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_collision in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_maxpitch in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_minpitch in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_maxyaw in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_minyaw in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_maxdistance in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_mindistance in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_orthowidth in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_orthoheight in multiplayer, unless the server has sv_cheats set to 1.
Unknown command "cl_thirdperson"
Can't use cheat cvar cl_viewbob_enabled in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cl_viewbob_scale in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cl_viewbob_timer in multiplayer, unless the server has sv_cheats set to 1.
Unknown command "sv_backspeed"
Not playing a local game.
Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
m_face->glyph->bitmap.width is 0 for ch:32 DejaVu Sans
maxplayers set to 2
Unknown command "setmaster"
maxplayers set to 2
Network: IP 127.0.1.1, mode MP, dedicated No, ports 27015 SV / 27005 CL
Error: Material "___fillrate_0" uses unknown shader "FillRate"
Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask"
Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
env_cubemap used on world geometry without rebuilding map. . ignoring: maps/nms_flooded/nmrih/blend/vince_blend02_wvt_patch
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/pinetree_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/pinetree_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/pinetree_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/pinetree_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/pinetree_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/pinetree_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/pinetree_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/pinetree_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/pinetree_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum05.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skLooking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561198188909545 [API loaded yes]
Steam_SetMinidumpSteamID:  Setting Steam ID:  76561198188909545
Installing breakpad exception handler for appid(hl2_linux)/version(1.0)
Game update: AppID 224260 "No More Room in Hell", ProcID 13448, IP 127.0.1.1:27015
ybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/skybox_baum04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/foliage/pinetree_cluster_01.mdl)
'skill1.cfg' not present; not executing.
Executing listen server config file listenserver.cfg
Using map cycle file 'cfg/mapcycle_default.txt'.  ('cfg/mapcycle.txt' was not found.)
** Duplicate Hammer Node IDs: No such variable "$detailrotation" for material "models/hands/hands_color"
No such variable "$detailrotation" for material "models/hands/hands_color_jive"

##### CTexture::LoadTextureBitsFromFile couldn't find materials/models/weapons/fa_m92fs/w_fa_m9_slide_n.vtf
item_glowstick at (0.000, 0.000, 0.000) has no model name!
item_inventory_box at (0.000, 0.000, 0.000) has no model name!
nmrih_health_station at (0.000, 0.000, 0.000) has no model name!
nmrih_safezone_supply_piece at (0.000, 0.000, 0.000) has no model name!
Trying to precache breakable prop, but has no model name
prop_door_breakable at (0.000, 0.000, 0.000) has no model name!
Empty ambient_generic (ambient_generic) at 138.95, -546.51, 162.46
Empty ambient_generic (ambient_generic) at 152.62, 109.63, 165.16
nmrih_health_station at (-702.000, -320.440, 66.010) has no model name!
nmrih_health_station at (1482.140, -708.960, 40.580) has no model name!
nmrih_health_station at (-595.760, 443.970, 67.170) has no model name!
Set motd from file 'cfg/motd_default.txt'.  ('cfg/motd.txt' was not found.)
Set motd_text from file 'cfg/motd_text_default.txt'.  ('cfg/motd_text.txt' was not found.)
Initializing Steam libraries for INSECURE Internet server.  Authentication and VAC not requested.
FillInMachineIDInfo took a total of 0 milliseconds
No account token specified; logging into anonymous game server account.  (Use sv_setsteamaccount to login to a persistent account.)
'listenserver.cfg' not present; not executing.

No More Room in Hell
Map: nms_flooded
Players: 1 / 2
Build: 0
Server Number: 1

Attemped to precache unknown particle system "achieved"!
The server is using sv_pure 0.  (Enforcing consistency for select files only)
Connection to Steam servers successful.
   Public IP is 188.3.179.188.
Assigned anonymous gameserver Steam ID [A:1:740870148:6010].
VACwarning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
[1026/204612:ERROR:renderer_main.cc(200)] Running without renderer sandbox
dlopen failed trying to load:
/home/emre/.local/share/Steam/steamapps/common/SteamVR/bin/vrclient.so
with error:
/home/emre/.local/share/Steam/steamapps/common/SteamVR/bin/vrclient.so: paylaşımlı nesne dosyası açılamıyor: Böyle bir dosya ya da dizin yok
dlopen failed trying to load:
/home/emre/.local/share/Steam/steamapps/common/SteamVR/bin/vrclient.so
with error:
/home/emre/.local/share/Steam/steamapps/common/SteamVR/bin/vrclient.so: paylaşımlı nesne dosyası açılamıyor: Böyle bir dosya ya da dizin yok
dlopen failed trying to load:
/home/emre/.local/share/Steam/steamapps/common/SteamVR/bin/vrclient.so
with error:
/home/emre/.local/share/Steam/steamapps/common/SteamVR/bin/vrclient.so: paylaşımlı nesne dosyası açılamıyor: Böyle bir dosya ya da dizin yok
dlopen failed trying to load:
/home/emre/.local/share/Steam/steamapps/common/SteamVR/bin/vrclient.so
with error:
/home/emre/.local/share/Steam/steamapps/common/SteamVR/bin/vrclient.so: paylaşımlı nesne dosyası açılamıyor: Böyle bir dosya ya da dizin yok
[1026/204630:WARNING:channel.cc(558)] Failed to send message to remove remote endpoint (local ID 2147483649, remote ID 3)
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561198188909545 [API loaded yes]
Steam_SetMinidumpSteamID:  Setting Steam ID:  76561198188909545
ERROR: ld.so: object '/home/emre/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
crash_20151026204440_1.dmp[13532]: Uploading dump (out-of-process)
/tmp/dumps/crash_20151026204440_1.dmp
/home/emre/.local/share/Steam/steamapps/common/nmrih/sdk/hl2.sh: satır 67: 13448 Parçalama arızası    ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 224260 "No More Room in Hell", ProcID 13448
crash_20151026204440_1.dmp[13532]: Finished uploading minidump (out-of-process): success = yes
crash_20151026204440_1.dmp[13532]: response: CrashID=bp-3736c25a-a84f-40b4-ae2c-63c6c2151026
crash_20151026204440_1.dmp[13532]: file ''/tmp/dumps/crash_20151026204440_1.dmp'', upload yes: ''CrashID=bp-3736c25a-a84f-40b4-ae2c-63c6c2151026''
pid 13532 != 13531, skipping destruction (fork without exec?)
Önemli olan para değil, para ile ne yaptığındır, en iyi zenginlik ise gönül zenginliğidir. ;)

heartsmagic

ln -s /home/emre/.local/share/Steam/steamapps /home/emre/.local/share/Steam/SteamApps
komutundan sonra tekrar dene.
Hayattan çıkarı olmayanların, ölümden de çıkarı olmayacaktır.
Hayatlarıyla yanlış olanların ölümleriyle doğru olmalarına imkân var mıdır?


Böylece yalan, dünyanın düzenine dönüştürülüyor.

MuhbirKedi

Alıntı yapılan: heartsmagic - 29 Ekim 2015 - 01:04:12
ln -s /home/emre/.local/share/Steam/steamapps /home/emre/.local/share/Steam/SteamApps
komutundan sonra tekrar dene.
Sanki bu kodu yazdıktan sonra oyundan atmadı gibime geldi. Fakat fps düşüklüğü yaşıyorum eskiden düşmezdi. Ama bu kodu öncedende denemiştim galiba.
Önemli olan para değil, para ile ne yaptığındır, en iyi zenginlik ise gönül zenginliğidir. ;)

heartsmagic

FPS sorunun için bir şey diyemem ne yazı ki. Oyundan oyuna, grafik kartından grafik kartına göre değişebiliyor o mesele. Benim bu önerim aldığın hata ile ilgiliydi. Oyunu yine uçbirimden başlatıp çıktıları buraya geçersen hata var mı yok mu bakılır.
Hayattan çıkarı olmayanların, ölümden de çıkarı olmayacaktır.
Hayatlarıyla yanlış olanların ölümleriyle doğru olmalarına imkân var mıdır?


Böylece yalan, dünyanın düzenine dönüştürülüyor.

MuhbirKedi

Alıntı yapılan: heartsmagic - 30 Ekim 2015 - 14:12:53
FPS sorunun için bir şey diyemem ne yazı ki. Oyundan oyuna, grafik kartından grafik kartına göre değişebiliyor o mesele. Benim bu önerim aldığın hata ile ilgiliydi. Oyunu yine uçbirimden başlatıp çıktıları buraya geçersen hata var mı yok mu bakılır.
İnanın şuan nouveu diye bir sürü kullanmak zorunda kalıyorum diğer 355 gibi sürücülere geçince simsiyah ekran oluyor mecburi nouveu kullanıyorum. Windows kullanırken böyle sorunlar yaşamıyordum. Ayrıca Bumblebee'ye geçeyim derken bozuldu herşey. Şimdi 30-45 fps alırken eskiden(Bumblebee'ye giriş çabasından önce :) ) 100- 170 fps alıyordum. Örneğin Soma adlı oyunu full HD ayarda yüksek dokulu rahat bir şekilde oynuyabiliyordum ama asıl sorun şu ki bumblebee öncesi hiçbir kod girmeden önceki fps değerimle şimdiki arasında dağlar kadar fark var. Üstelik No more room in hell de 45 fps yi alabilmek için en düşük grafiklerde çamurda oynuyorum. Ama dediğim gibi eskiden böyle değildi. Sanırım ubuntu grafik kartımı kullanamıyor.
Önemli olan para değil, para ile ne yaptığındır, en iyi zenginlik ise gönül zenginliğidir. ;)

heartsmagic

Bir başlıkta sürücülerin son durumunu falan sormuştum. Söylediğim gibi sürücülerinin durumunu, Bumblebee kurulumunu, optirun çıktılarını falan görmeden yorum yapmamız zor.
Hayattan çıkarı olmayanların, ölümden de çıkarı olmayacaktır.
Hayatlarıyla yanlış olanların ölümleriyle doğru olmalarına imkân var mıdır?


Böylece yalan, dünyanın düzenine dönüştürülüyor.

MuhbirKedi

Alıntı yapılan: heartsmagic - 30 Ekim 2015 - 15:39:03
Bir başlıkta sürücülerin son durumunu falan sormuştum. Söylediğim gibi sürücülerinin durumunu, Bumblebee kurulumunu, optirun çıktılarını falan görmeden yorum yapmamız zor.
Eskiden açııyordu ama şuan böyle olmuş.
[23219.617582] [ERROR]Cannot access secondary GPU - error: Could not load GPU driver

[23219.617629] [ERROR]Aborting because fallback start is disabled.
Önemli olan para değil, para ile ne yaptığındır, en iyi zenginlik ise gönül zenginliğidir. ;)

heartsmagic

Diğer başlıktan devam edebiliriz bu konuya.
Hayattan çıkarı olmayanların, ölümden de çıkarı olmayacaktır.
Hayatlarıyla yanlış olanların ölümleriyle doğru olmalarına imkân var mıdır?


Böylece yalan, dünyanın düzenine dönüştürülüyor.

MuhbirKedi

Diğer başlığı buraya yanıt olarak girelim ve konuyu kilitleyelim. Diğer tarafta da istediğiniz komutun çıktısını girdim bu arada.
Önemli olan para değil, para ile ne yaptığındır, en iyi zenginlik ise gönül zenginliğidir. ;)

heartsmagic

Beraber kapatırız eğer çözebilirsek. Oyun sorununa da bakarız kısacası sonrasında.
Hayattan çıkarı olmayanların, ölümden de çıkarı olmayacaktır.
Hayatlarıyla yanlış olanların ölümleriyle doğru olmalarına imkân var mıdır?


Böylece yalan, dünyanın düzenine dönüştürülüyor.

MuhbirKedi

Alıntı yapılan: heartsmagic - 02 Kasım 2015 - 16:10:48
Beraber kapatırız eğer çözebilirsek. Oyun sorununa da bakarız kısacası sonrasında.
İlginiz için gerçekten çok teşekkürler. Ayrıca Chrome'da siyah karelenmeler oluyor adlı konumada bakarsanız sevinirim. Belki ipucu olabilir.
Önemli olan para değil, para ile ne yaptığındır, en iyi zenginlik ise gönül zenginliğidir. ;)

heartsmagic

Grafik kartı sürücüsünden sonra (Bumblebee) ile aynı sorun oldu mu? Gerçi optirun ile açman lazım. Chrome tarafındaki karelenme sorununu Windows ortamında ben de gördüm. Bilmiyorum aynı dertten mi mustaripsin sen ancak evde Chrome kullanmadığım için karşılaştırma yapamıyorum ne yazık ki. 
Hayattan çıkarı olmayanların, ölümden de çıkarı olmayacaktır.
Hayatlarıyla yanlış olanların ölümleriyle doğru olmalarına imkân var mıdır?


Böylece yalan, dünyanın düzenine dönüştürülüyor.