Böyle bir masaüstü varmı?

Başlatan Sh4oTT, 29 Ocak 2016 - 03:08:30

« önceki - sonraki »

0 Üyeler ve 1 Ziyaretçi konuyu incelemekte.

Sh4oTT

Arkadaslar resimdeki gibi( benzeri de olabilir ) bir masaüstü ortamı yada uygulama gibi bir şey varmı?


ahmet_matematikci

Alıntı yapılan: ShaoDownLiNuP - 29 Ocak 2016 - 03:08:30
Arkadaslar resimdeki gibi( benzeri de olabilir ) bir masaüstü ortamı yada uygulama gibi bir şey varmı?
Var ;D
♥ Kız tavlamak için kahraman olmak gerekmez. Doğru kadın zaten sizi kahraman yapar ;)

betseg

BSPWM ile yapmış arkadaş bunu, kaynak kodları ise burada: https://github.com/seenaburns/dex-ui

cokomoko

Alın size adamın sitesi http://nnkd.org/dev-log/page2/

ayrıntılı olarak her sayfada anlatımı var
''Eğer 386BSD ben Linux'a başladığımda var olsaydı, Linux büyük bir olasılıkla olmazdı."
........................Linus Torvalds..........................
İnsanın aradığı sadece huzur ve mutluluktur, 1 numara olmak yalnız kalmak demektir ve 1 numara kalmak için birçok şeyi feda etmek zorunda kalırsın...

Sh4oTT

Nasıl yapabiliriz peki yardımcı olabilecek varmı?

cokomoko

#5
Adımları yazıyorum, ama bende derlemede hata verdi dex-ui
İsteyenler denesin, başarıya ulaşan olursa, bildirsin.
İlk önce openframeworks'u derliyoruz:
$ cd /tmp
$ git clone --depth=1 https://github.com/openframeworks/openFrameworks
$ cd openFrameworks/scripts/linux/
$ sudo ./<linux dağıtımınızın ismi>/install_dependencies.sh
$ ./compileOF.sh

Arch kullanıcıları yaourt -S openframeworks ile kurabilirler.
Dex-ui'yi gitten çekiyoruz:
$ cd /tmp
$ git clone --depth=1 https://github.com/seenaburns/dex-ui

Dex-ui'yi derliyoruz
$ cd /tmp/dex-ui
$ sed -i '1i OF_ROOT=/tmp/openFrameworks' Makefile
$ make

Çalıştırıyoruz
$ cd /tmp/dex-ui/bin
$ ./dex-ui

''Eğer 386BSD ben Linux'a başladığımda var olsaydı, Linux büyük bir olasılıkla olmazdı."
........................Linus Torvalds..........................
İnsanın aradığı sadece huzur ve mutluluktur, 1 numara olmak yalnız kalmak demektir ve 1 numara kalmak için birçok şeyi feda etmek zorunda kalırsın...

7hr33l3t73r

#6
Caslitirmayi deneyin bir bakalim. Via ekran kart ile sorun cikardi bende. Hata kaydi gecerseniz incelemeye calisacagim bos zamanlarimda.
libs klasorunu bin dizinine koplayayin. Dex-ui ile birlikte.
Ekran=1920x1200 keske 1024x768 olarak ayarlasaymisim. Uyarilari gorelim en azindan.
Kutuphabeleri kontrol etmeyi unutmayin.
ldd dex-ui
http://s6.dosya.tc/server6/lbcbbb/dex-ui-libs.zip.html
dc -e '[q]sa[ln0=aln256%Pln256/snlbx]sb207356256404211981204295703670388snlbxq'
https://www.getgnu.org/gnulinux/gnulinux-ipuclari/nasil-akillica-soru-sorulur.html

Sh4oTT

Bu konuyu actiktan sonra bilgosayarim bozulmustu o yuzden deniyemedim yeni pc en gec cuma gunu elimde onda deneyince yazarim hocam :)

cokomoko

#8
@8100d1r0n hemen deneyeyim bakalım, dex-ui derlemesi çok uzun sürüp hata veriyordu. Gerçi geliştiriciye yazdım ama cevap gelmedi.


Mesaj tekrarı yüzünden mesajınız birleştirildi. Bu mesajın gönderim tarihi : 10 Mart 2016 - 01:36:39

Bende çalıştı ama bunu 1366.768 yapsan iyi olur benim için.
local/bin üzerinden çalıştırınca çıktı:

└──>>dex-ui
[warning] ofInit: Couldn't set UTF-8 locale, string manipulation functions
won't work correctly for non ansi characters unless you specify a UTF-8 locale
manually using std::locale::global(std::locale("locale"))
available locales can be queried with 'locale -a' in a terminal.
[ error ] ofImage: loadImage(): couldn't load image from "images/ref-img.png"
[ error ] ofImage: loadImage(): couldn't load image from "images/noise-bg-color-darker.png"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/wave.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/wave.frag"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/wave.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/wave.frag"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/noise.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/noise.frag"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/null.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/spike.frag"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofImage: loadImage(): couldn't load image from "images/noise-bg-color-darker.png"
[ error ] ofImage: loadImage(): couldn't load image from "images/ref-img.png"
[ error ] ofImage: loadImage(): couldn't load image from "images/noise-bg-color-darker.png"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/wave.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/wave.frag"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/wave.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/wave.frag"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/noise.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/noise.frag"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/null.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/spike.frag"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/radialFade.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_VERTEX_SHADER shader  from "shadersGL3/lines.vert"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_FRAGMENT_SHADER shader  from "shadersGL3/null.frag"
[ error ] ofShader: setupShaderFromFile(): couldn't load GL_GEOMETRY_SHADER_EXT shader  from "shadersGL3/lines.geom"
[ error ] ofShader: linkProgram(): trying to link GLSL program, but no shaders created yet
[ error ] ofImage: loadImage(): couldn't load image from "images/noise-bg-color-darker.png"
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
[warning] ofGLRenderer: drawing an unallocated texture
┌─[cokomoko]──[cokomoko]:/usr/local/bin$
└──>>


''Eğer 386BSD ben Linux'a başladığımda var olsaydı, Linux büyük bir olasılıkla olmazdı."
........................Linus Torvalds..........................
İnsanın aradığı sadece huzur ve mutluluktur, 1 numara olmak yalnız kalmak demektir ve 1 numara kalmak için birçok şeyi feda etmek zorunda kalırsın...

7hr33l3t73r

Sanirim cogunluk 1366x768 cozunurluk kullandigi icin standarti ona getirmek lazim.
Ciktilar icin tesekurler.
dc -e '[q]sa[ln0=aln256%Pln256/snlbx]sb207356256404211981204295703670388snlbxq'
https://www.getgnu.org/gnulinux/gnulinux-ipuclari/nasil-akillica-soru-sorulur.html

Deathangel

in a world without fences and walls, who needs gates and windows

keyserver2.pgp.com
EA004CB1-->privatekey0@gmail.com

Suraka

Bunun masaüstü ortamı nasıl oluyor yani mesela Gimp açılınca falan. çok merak ettim güzel duruyor. yoksa sadece kod ekranı mı var böyle.

7hr33l3t73r

3 farkli sekilde duzenleme yapip derledim. Tam ekran ve  cozunurkuk ayarlarini degistirdim.Hata ciklarini ayri ayri gozlerimizi yormayacak sekilde alalim lutfen.Munkunse pastebin tarzi sitelere yukleyin.
http://s3.dosya.tc/server8/zxekn9/dex-ui-release.tar.xz.zip.html
dc -e '[q]sa[ln0=aln256%Pln256/snlbx]sb207356256404211981204295703670388snlbxq'
https://www.getgnu.org/gnulinux/gnulinux-ipuclari/nasil-akillica-soru-sorulur.html

Deathangel

.tar kurulumunu nasıl yapabılırız ? :(
in a world without fences and walls, who needs gates and windows

keyserver2.pgp.com
EA004CB1-->privatekey0@gmail.com

Barış Can

takipteyim, yakın zamanda deneyeceğim ben de, çok beğendim.
» genelde hiçbir şey planladığım gibi gitmez.
» kişisel blog.

cokomoko

Olmuyor yine aynı çözünürlükte, acaba libs'i de paylaşabilir misiniz?
''Eğer 386BSD ben Linux'a başladığımda var olsaydı, Linux büyük bir olasılıkla olmazdı."
........................Linus Torvalds..........................
İnsanın aradığı sadece huzur ve mutluluktur, 1 numara olmak yalnız kalmak demektir ve 1 numara kalmak için birçok şeyi feda etmek zorunda kalırsın...

7hr33l3t73r

dc -e '[q]sa[ln0=aln256%Pln256/snlbx]sb207356256404211981204295703670388snlbxq'
https://www.getgnu.org/gnulinux/gnulinux-ipuclari/nasil-akillica-soru-sorulur.html

cokomoko

Yine çözünürlük aynı, neden böyle oluyor acaba?  :o
''Eğer 386BSD ben Linux'a başladığımda var olsaydı, Linux büyük bir olasılıkla olmazdı."
........................Linus Torvalds..........................
İnsanın aradığı sadece huzur ve mutluluktur, 1 numara olmak yalnız kalmak demektir ve 1 numara kalmak için birçok şeyi feda etmek zorunda kalırsın...

Sh4oTT

Alıntı yapılan: 8100d1r0nYanlis dosylari mi? Paylastim acaba.
Yeni:
http://s6.dosya.tc/server6/pz4phn/dex-ui-release.tar.xz.zip.html
Hocam bunu nasıl kuracagız ben daha arsıv den cıkaramadım :(

ata1

ubuntu uyumlumu önce ona bir bak dex-ui-release.tar.xz   xz dosyalar bızler de deb paketi gibi sağ tık ile yazılım kur şeklinde kurulur

cokomoko

Arşivden çıkarmak için 7zip kullanabilirsiniz, boyutu az olsun diye @8100d1r0n sıkıştırmış bayağı iyi de yapmış, normalde 20mb küsür birşeydi açılmış hali.
Gerekli bağımlılıklar sağlanırsa ubuntu için de uyumludur, arch paket dosyası değil yani, arşivi açtığınızda içindeki libs klasörünü ve dex-ui çalıştırılabilir dosyasını bin veya /usr/local/bin altına kopyalayın. O dizinde terminali açıp, dex-ui komutuyla çalıştırın.
Tabi bağımlılıkları sağlamayı da unutmayın yoksa dex-ui şu eksik diyecektir size zaten.
''Eğer 386BSD ben Linux'a başladığımda var olsaydı, Linux büyük bir olasılıkla olmazdı."
........................Linus Torvalds..........................
İnsanın aradığı sadece huzur ve mutluluktur, 1 numara olmak yalnız kalmak demektir ve 1 numara kalmak için birçok şeyi feda etmek zorunda kalırsın...

7hr33l3t73r

Alıntı yapılan: cokomoko - 14 Mart 2016 - 04:02:34
Yine çözünürlük aynı, neden böyle oluyor acaba?  :o
Acikcasi ben de tam neden kaynaklandigini bilmiyorum. Tekrar inceleyecegim. Suan icin uzgunum. :(
Geri donus yapacagim tekrar inceledigimde.
Hata kayitlarinizi  inceledigimde yazilimin bin klasorunde birkac yapilandirma dosyasini okuyamadigini goruyorum sadece.
dc -e '[q]sa[ln0=aln256%Pln256/snlbx]sb207356256404211981204295703670388snlbxq'
https://www.getgnu.org/gnulinux/gnulinux-ipuclari/nasil-akillica-soru-sorulur.html

cokomoko

Bence şu an için önemli olan çözünürlük meselesi, çünkü sadece sol tarafı görebiliyorum, tümünü görüp de sorunsuz çalıştığını göremiyorum.
''Eğer 386BSD ben Linux'a başladığımda var olsaydı, Linux büyük bir olasılıkla olmazdı."
........................Linus Torvalds..........................
İnsanın aradığı sadece huzur ve mutluluktur, 1 numara olmak yalnız kalmak demektir ve 1 numara kalmak için birçok şeyi feda etmek zorunda kalırsın...

7hr33l3t73r

Cogu zaman kodlari degistirdigimde   openframeworks tekrar derleniyor kodlarda duzenleme yaptigim zaman.
Bu da inceleme yapmak icin zaman aliyor.
Kendisi de 3, 5 satir birsey degil ki inceleyelim.
106MB'lik bir yazilim. :)
dc -e '[q]sa[ln0=aln256%Pln256/snlbx]sb207356256404211981204295703670388snlbxq'
https://www.getgnu.org/gnulinux/gnulinux-ipuclari/nasil-akillica-soru-sorulur.html

cokomoko

Evet haklısınız, peki gitten mi çekiyorsunuz yoksa aur'dan mı? Çünkü aur'daki birazcık güncel değildi de, ama fazla bir etkisi olacağını da sanmıyorum.
''Eğer 386BSD ben Linux'a başladığımda var olsaydı, Linux büyük bir olasılıkla olmazdı."
........................Linus Torvalds..........................
İnsanın aradığı sadece huzur ve mutluluktur, 1 numara olmak yalnız kalmak demektir ve 1 numara kalmak için birçok şeyi feda etmek zorunda kalırsın...