PES 6 Wine Siyah Ekran

Başlatan telecaster, 24 Eylül 2012 - 18:34:57

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0 Üyeler ve 1 Ziyaretçi konuyu incelemekte.

telecaster



Terminal Çıktısı:

fixme:win:EnumDisplayDevicesW ((null),0,0x571f678,0x00000000), stub!
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for context 0x1440d8, last error 0x591
err:d3d:context_active_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glActiveTextureARB @ context.c / 1926
err:d3d:context_active_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glActiveTextureARB @ context.c / 1926
err:d3d:context_active_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glActiveTextureARB @ context.c / 1926
err:d3d:context_active_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glActiveTextureARB @ context.c / 1926
err:d3d:context_active_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glActiveTextureARB @ context.c / 1926
err:d3d:context_active_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glActiveTextureARB @ context.c / 1926
err:d3d:context_active_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glActiveTextureARB @ context.c / 1926
err:d3d:context_active_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glActiveTextureARB @ context.c / 1926
fixme:win:RegisterDeviceNotificationA (hwnd=0x20064, filter=0x571fae0,flags=0x00000000) returns a fake device notification handle!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40000).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x1b2958) WINED3DFMT_B8G8R8A8_UNORM 1024x512 0 samples.
fixme:d3d:context_check_fbo_status Depth attachment: (0x1b2678) WINED3DFMT_D24_UNORM_S8_UINT 1024x512 0 samples.
err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 780
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40000).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x1b2c38) WINED3DFMT_B8G8R8A8_UNORM 1024x512 0 samples.
fixme:d3d:context_check_fbo_status Depth attachment: (0x1b2678) WINED3DFMT_D24_UNORM_S8_UINT 1024x512 0 samples.
err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 780
fixme:d3d:debug_d3dformat Unrecognized 0x36314c20 (as fourcc:  L16) WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314c20) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x36315241 (as fourcc: AR16) WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36315241) in the format lookup table
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
ALSA lib pcm_pulse.c:1008:(_snd_pcm_pulse_open) Unknown field handle_underrun
err:winediag:AUDDRV_GetAudioEndpoint PulseAudio "default" -22 without handle_underrun. Audio may hang. Please upgrade to alsa_plugins >= 1.0.24
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject : could not attach stream to file
fixme:dmime:IDirectMusicPerformance8Impl_InitAudio (0x8b37668, (nil), 0x12436b4, 0x20064, 1, 128, 3f, (nil)): to check
fixme:dmime:IDirectMusicPerformance8Impl_Init (iface = 0x8b37668, dmusic = (nil), dsound = 0x8b34fa8, hwnd = 0x20064)
fixme:dmime:IDirectMusicPerformance8Impl_CreateStandardAudioPath (0x8b37668)->(1, 128, 0, 0x8b37834): semi-stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusicAudioPath_Activate (0x8b378e0, 0): stub
fixme:dmime:IDirectMusicPerformance8Impl_GetDefaultAudioPath (0x8b37668, 0x571fb00): semi-stub (0x8b378e4)
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusicAudioPath_GetObjectInPath (0x8b378e0, 0, 32768, 0, {00000000-0000-0000-0000-000000000000}, 0, {279afa84-4981-11ce-a521-0020af0be560}, 0x12436a0): stub
fixme:dmime:IDirectMusicPerformance8Impl_PChannelInfo (0x8b37668, 0, 0x12436a4, (nil), (nil)): stub
fixme:dmime:IDirectMusicPerformance8Impl_GetDefaultAudioPath (0x8b37668, 0x12436b0): semi-stub (0x8b378e4)


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